Source
Upload an image and audio to create your particle scene.
Locks rotation. Organic motion and audio response stay active.
image.png
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Assists (optional)
Depth Map
Grayscale drives particle depth
Mask
Dark areas of the mask have no particles
Particles
Geometry, size and depth of the particle cloud.
Depth
Cutoffs
Audio / FFT
Real-time frequency analysis that drives the scene.
Advanced
Velocity (Live-style)
Custom Bands (Hz)
Velocity measures the attack of each band and shapes it like Live's Velocity device. These become Vel Bass/Mid/Treble/RMS sources in the Mod tab.
Color
Color modes, gradient and tone adjustments.
Gradient
Adjustments
Modulation
Map audio sources and LFOs to scene properties.
Mappings (source → target)
No mappings yet. Audio sources run 0–1, LFOs run −1 to 1.
LFOs
Rotation and camera-distance targets are velocities (units per second); others are added to the control's base value, clamped by Min/Max.
Motion
Organic movement and rotation of the cloud.
Living Particles (school)
Camera
Projection, framing and automatic motion.
Position
Target
Auto Motion
Camera Presets
Slot A
empty
Slot B
empty
Gizmo